UA

UA

UA

The Algorithmic UA Playbook: How to Scale Mobile Games Without Audience Targeting

21 Nov 2025

Maria de la Puente

Maria de la Puente

Co-founder and UA Consultant

5 mins read

5 mins read

Feb 19, 2026

Why creative volume, signal quality, and algorithmic learning now decide your UA success.

For years, user acquisition teams believed their job was to find the right audience.

Interests, lookalikes, exclusions, layered targeting. Entire strategies were built around manually defining who should see an ad.

That approach no longer works.

Modern ad platforms have changed the rules, and most studios have not fully adapted yet. In 2026, the teams that scale are not the ones trying to outsmart the algorithm. They are the ones who understand how it actually learns and feed it the right inputs.

They’re the teams that feed algorithms the right signals and deliver creative volume so the system can find the audience for you.

At Hubapps, we see this pattern across every scaled game and app.

This article explains:

  • Why audience-finding is dead

  • How modern ad algorithms actually work

  • Why creative volume is now your true “targeting”

  • What “signaling” means — and how to do it properly

  • How to train algorithms to find high-value users

  • The 2026 UA playbook for growth teams


Finding the Right App Users | adjoe GamePro 2024 is one of the greatest challenges for UA Teams. Here's how to make it easier.

And maybe you don't even need to. Let's debunk the myths. 

You don't need to find your audience

This is uncomfortable for many UA teams, but it is the truth. Platforms already know your audience better than you do.

Meta, TikTok, Google, Unity, and AppLovin do not rely on declared interests or demographics. They observe real behavior at a level no advertiser can replicate:

  • which genres users actually play

  • how they spend, churn, and return

  • which creatives trigger installs and long-term engagement

  • who monetizes early versus late

  • who drops after day one

They know genre affinity, spend behavior, session habits, creative preferences, formats they click, times they engage, and which ads keep them in-app longer.

They do not need your help identifying users. They need your help understanding your game.

And the way you “explain” your game to an algorithm is through:

  1. Creative volume

  2. Signal quality

This is now the entire UA game.

Ad algorithms don’t target audiences; they target patterns

This is the shift most studios misunderstand.

Algorithms no longer match:

“Show this RPG ad to 18–24-year-old men who like fantasy.”

They match:

“Show this ad to people who behave like those who engaged with this creative in the past.”

The targeting unit is no longer:

  • interests

  • age

  • Gender

  • Lookalikes

  • demographic segments

The targeting unit is:

BEHAVIORAL PATTERNS.

This is why creative and creative strategy have become the most powerful lever in user acquisition. Every creative is not just a message. It is a hypothesis about which behavior pattern you want to attract.

Creative volume is the new targeting

If algorithms target patterns, then your job is to produce creative that unlocks those patterns.

One creative = one signal
Ten creatives = ten signals
Fifty creatives = fifty signals

This is why top-performing games produce massive creative throughput.

Creative volume gives you:

  • more entry points into the algorithm

  • more “pattern matches”

  • more possible user pockets to explore

  • more chances to find strong creative-audience fit

A single mediocre creative limits the algorithm.
Twenty variations let it discover your audience at scale.

This is why volume beats precision:

The algorithm cannot optimize if you give it one or two angles. It thrives when you give it creative diversity across:

  • Hooks

  • Visual themes

  • Characters

  • Angles

  • Pacing

  • Messaging

  • Art styles

  • Gameplay snippets

  • Humor vs serious tone

  • Feature spotlights

  • UGC vs high polish

Every creative is a new “intention signal” to the algorithm. The more signals, the faster it learns.

Signaling is the missing skill most studios don’t know they need

Signal quality is the second half of this equation — and it’s just as important as creative volume.

Signaling means:

Teaching the algorithm who your real high-value players are.

Not via targeting via interests but via conversion behavior.

The algorithm optimizes toward the signals you choose so choose carefully.

Signals you can train on include:

  • install

  • complete tutorial

  • D1 retention

  • D3 retention

  • add payment method

  • first purchase

  • ROAS-day events

  • level 20 reached

  • FTUE completion

  • register account

  • add to wishlist

  • subscribe

Most studios make the fatal mistake:

They optimize for the easiest signal, not the right signal.

That produces:

  • cheap installs

  • wrong audience

  • weak retention

  • poor monetization

  • declining algorithmic quality

In 2026, the algorithm needs clarity. If you send mixed signals, you get mixed results.

How to scale UA? High creative volume × Strong Signals

Think of creative as “what audience is this ad FOR” and signals as “what audience do we want MORE OF”. Algorithms combine both.

When creative volume is high:

Platforms cast a wide net → find many potential patterns.

When signal quality is high:

Platforms filter aggressively → find your best users.

When both are high, you unlock compounding growth:

  • lower CPI

  • improved CVR

  • higher retention

  • predictable ROAS

  • more stable scaling

  • faster learning

This is what building “algorithmic alignment” means.

Don't do Old-School Audience Targeting

We still see teams:

  • Targeting 15 interest groups

  • Layering demographics

  • Excluding countries manually

  • Creating “audience lists” that break optimization

  • Over-optimizing to a narrow niche too early

  • Running 2–3 creatives per test

  • Sticking to the same creative concept for months

In 2026, this is like playing an RTS with map vision turned off.

Your UA strategy must match the platforms we have, not the platforms we used to have.

Bottom line: the algorithm already knows your audience better than you


Your job is not to outsmart the algorithm; it is to collaborate with it.

  • Give it volume

  • Give it diversity

  • Give it clarity

  • Give it strong signals

  • Optimize for behavior, not targeting

  • Let the machine learn patterns you cannot see


You’re no longer a “hunter of audiences.”You’re a teacher of algorithms and the better you teach, the faster you scale.

Conclusion: creative drives discovery, signals drive value, and algorithms drive growth.

If UA before 2020 was “find the right people,” UA in 2026 is:

“Give the algorithm enough creative variation and the right signals and let it find the right people at scale.”

Your job as UA is to

  • producing creative volume

  • designing strong optimization signals

  • letting the platforms learn

  • maintaining freshness

  • embracing broad targeting

  • feeding the system clarity, not confusion

At Hubapps, we help studios build UA systems through optimizing algorithmic performance, creative throughput, and signal-driven growth.

👉 Ready to scale with modern UA, not outdated targeting logic?
Let’s talk.

FAQs

1. What is algorithmic user acquisition in mobile games?

Algorithmic user acquisition is a UA approach where platforms like Meta, TikTok, Google, AppLovin, and Unity use machine learning to find users automatically based on behavior signals — not manual audience targeting or interests.

2. Why is manual audience targeting no longer effective for mobile game UA?

Modern ad platforms already understand player behavior better than advertisers. Manual targeting limits algorithm learning, reduces scale, and often leads to higher CPIs and weaker long-term performance.

3. What matters most for scaling mobile game UA in 2026?

Creative volume and signal quality. High creative diversity helps algorithms discover patterns, while strong optimization signals (retention, purchases, ROAS events) train platforms to find high-value players. 

Table of contents

Ready to level up your Game? 🚀

Join +2k others for your weekly episode on all things UA, app marketing and performance delivered to your inbox

Subscribe to Newsletter

Ready to Scale Your Mobile Game?

Ready to Scale Your Mobile Game?

Ready to Scale Your Mobile Game?

Fill out the form and we'll get back to you within 24 hours. Or reach out directly via email or LinkedIn.

Fill out the form and we'll get back to you within 24 hours. Or reach out directly via email or LinkedIn.