Soft Launch

UA Analytics

Soft Launch Your Mobile Game | Find Out If It's Worth Scaling

Most studio burn their first budget running campaigns with no baseline. We run your soft launch so the data actually tells you something.

Book a Discovery Call

0

+

Years running mobile UA

14

+

Years running mobile UA

0

k

Monthly spend threshold to scale

60

k

Monthly spend threshold to scale

0

Months maximum engagement

4

Months maximum engagement

0

Months minimum commitment

2

Months minimum commitment

Where Most Studios Get Stuck in a Mobile Game Soft Launch

No plan, just a game

The product is ready. The launch strategy isn't. Which markets, which channels, which events to track. Nobody on the team has done this before.

No plan, just a game

The product is ready. The launch strategy isn't. Which markets, which channels, which events to track. Nobody on the team has done this before.

Campaigns running, no signal

Installs are coming in. CPI looks fine on day one. Retention tells a different story by day seven. The budget keeps going out of the door anyway.

Campaigns running, no signal

Installs are coming in. CPI looks fine on day one. Retention tells a different story by day seven. The budget keeps going out of the door anyway.

The team can run ads, not a soft launch

Optimizing for installs is not the same as reading early retention signals and knowing what to do with them. These are different skills.

The team can run ads, not a soft launch

Optimizing for installs is not the same as reading early retention signals and knowing what to do with them. These are different skills.

How it works

The Soft Launch Process: 4 months from Audit to Decision

Month 1

Audit, Research & Strategy

Before any budget goes to paid traffic, we make sure everything is correctly in place. We audit your MMP. Is one set up? Is it configured correctly? If not, we recommend the right tool, connect you to our partner network, and oversee implementation. Then we run a competitor study: who is running in your category, on which channels, with what creative angles. From there we design the full soft launch strategy: channels, markets, budget allocation, event mapping, ASO setup, and first creative briefs.

MMP Audit

Competitor Study

Channel Strategy

Market Selection

Event Mapping

ASO Setup

Creative Briefs

Network Setup

Month 2-4

Active Soft Launch

Campaigns go live. We manage everything: daily optimization, A/B testing of creatives and audiences, bid strategy adjustments, and fraud monitoring in Tier 2 and Tier 3 markets. Every week we review results with your team. Separating UA problems from product problems. If retention signals point to an in-game issue, we flag it fast and work alongside your product team to act on it. ASO testing continues in parallel throughout.

Campaign Management

A/B Testing

Weekly Reviews

Retention Analysis

ASO Testing

Fraud Monitoring

Product Feedback

Exit

Scale or Stop, with data to back it up

The engagement ends when you have a clear answer. Either the metrics support scaling (spend consistently above €60k/month, retention benchmarks met) and we transition to a Scale Up engagement together. Or the data shows the game needs more product work, and we pause with a full findings report so the product team knows exactly what to fix before the next attempt.

Scale Up Transition

Findings Report

Pause & Restart Option

Who is this for

Who Needs a Mobile Game Soft Launch

Scope

What's included in the Hubapps Softlaunch package?

Included

Included

MMP audit and setup advisory

MMP audit and setup advisory

Network account setup and configuration

Network account setup and configuration

Competitor and ASO competitive study

Competitor and ASO competitive study

Soft launch strategy design

Soft launch strategy design

Campaign management and optimization

Campaign management and optimization

A/B testing across creatives and audiences

A/B testing across creatives and audiences

Weekly performance reviews

Weekly performance reviews

Retention benchmarking

Retention benchmarking

ASO setup and ongoing testing

ASO setup and ongoing testing

Creative briefs for all channels

Creative briefs for all channels

Premium network partner relationships

Premium network partner relationships

Light product feedback and flagging

Light product feedback and flagging

Not included

Not Included

MMP technical implementation (your dev team)

MMP technical implementation (your dev team)

Deep product analysis or UX redesign

Deep product analysis or UX redesign

Community management

Community management

Creative production (available as add-on)

Creative production (available as add-on)

Soft Launch Terms and Scope

Minimum

2 months. Less than this doesn't produce data worth acting on.

Minimum

2 months. Less than this doesn't produce data worth acting on.

Spend Cap

Up to €60k/month managed. Above that, you're ready to scale.

Spend Cap

Up to €60k/month managed. Above that, you're ready to scale.

Billing

Monthly in advance. Creative add-on billed separately.

Billing

Monthly in advance. Creative add-on billed separately.

Maximum

4 months. Continues month-to-month if neither exit condition is met.

Maximum

4 months. Continues month-to-month if neither exit condition is met.

Pause Clause

Game needs product work? Pause after month 2 and restart under the same terms.

Pause Clause

Game needs product work? Pause after month 2 and restart under the same terms.

Notice

30 days written notice after minimum commitment.

Notice

30 days written notice after minimum commitment.

Ready to find out if you game has legs?

30 minutes. We review your game, your setup, and whether this is the right fit.

Book a Discovery Call

Soft Launch Mistakes

Many studios make lots of mistakes when doing a soft launch like splitting a small budget across too many channels and markets. Or choosing markets based on convention rather than objective.

We don’t just work together, We Scale together.

Check out our client work for how we've achieved UA success for these brands 

Check out our client work for how we've achieved UA success for these brands 

Check out the success stories

naavik logo
naavik logo
deca games logo
deca games logo
gliding deer logo
gliding deer logo
intergamma logo
intergamma logo
playvalve logo
playvalve logo
steuerbot logo
steuerbot logo
taxfix logo
taxfix logo
playside logo
playside logo
adjust logo
adjust logo
funplus logo
funplus logo
Plan A Games logo
Plan A Games logo
MGA logo
MGA logo
modern games logo
modern games logo
blinkist logo
blinkist logo
joyglitch logo
joyglitch logo

Frequently Asked Questions

Mobile Gaming Q&A Your curiosity meets our expertise.

We’ve gathered all the important info right here. Explore our FAQs and find the answers you need.

How can I trust Hubapps to do my Softlaunch?

Our team at Hubapps has a wealth of experience soft launching games across different markets, budgets and game types. You can read more on our case studies.

How long does a mobile game soft launch take?

You are looking at two to four months. Two is the minimum to get data worth acting on. If neither the scale nor stop condition is met by month four, the engagement continues month to month.

What's the budget range for a soft launch with Hubapps?

It’s best to discuss this in a call. Book a call here.

What happens if the soft launch shows the game isn't ready?

That's a valid outcome, not a failure. You get a full findings report showing where users dropped off and why. You can pause after month two and restart under the same terms once the product team has made changes.

How is this billed?

Soft launch services are billed monthly, in advance. Creative production is available as an add-on and billed separately from the core engagement.

What's included, and what isn't?

Included: MMP audit, network account setup, competitor and ASO study, soft launch strategy, campaign management, A/B testing, weekly reviews, retention benchmarking, ASO testing, and creative briefs. Not included: MMP technical implementation (your dev team handles that), deep product or UX redesign work, and community management.

Ready to Scale Your Mobile Game?

Ready to Scale Your Mobile Game?

Ready to Scale Your Mobile Game?

Fill out the form and we'll get back to you within 24 hours. Or reach out directly via email or LinkedIn.

Fill out the form and we'll get back to you within 24 hours. Or reach out directly via email or LinkedIn.